![]() Overall, the strategy is similar to Hero Class, but mitigation stacking is a little more limited. You should check it out because the mechanics and explanations are also valid for conqueror class. Here is my updated thread about Hero Class, check it out for full tierlist and explanations. Also note that only CBP boosting leaders will be compared, since they are the only reason why you could consider higher classes. Note that if your team doesn't have at the very least 4 top tier units, including 1-2 god tier units according to the tierlist, you're better off going to a lower class. So now let's talk about the "meta" and "tier list" in Conqueror and Warrior, to give you an idea of what the best units are so you can chose the ideal class for you! :D A very bad team in warrior will still win against most teams at least on offense, and if you have some good spheres and older 6* units you can easily get very high winstreaks or even perfect winstreaks. 6* Mifune is still a top tier unit there and free to obtain. In warrior, your team doesn't matter that much, actually. In conqueror, it is less restrictive, not all the good units are LE but you still need some good units to win a lot. If you're reading this guide and need help with colo, chances are you're more likely to benefit from warrior or conqueror than hero class.Īs an example, in Hero class, your winrate can get very low if you dont own at least some of the top tier units/spheres (listed in my updated old thread). Winstreaks - which are the main source of points - are even harder to get in higher classes.įor the huge majority of players, Hero is actually not worth it anymore in terms of points, simply because getting wins there is unreliable even with a top tier team. This means that the requirement to effectively win as much in a higher class will be higher and not accessible to everyone. In Hero, it is significantly harder to get wins than in conqueror which is significantly harder to get wins than warrior. It seems like Hero is always best right? However, there's something important to take into account: winrate and winstreaks.
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